Background image

Dev Diary

Economics ABC

Economics ABC

Dev Diary / 2020-07-30

It may not come as a surprise to you that the basis of the economic system in Empire of Sin is all about bootleg liqor. Senior Designer Chris King tells us how the economic system works in the latest Dev Diary from Romero Games!

Continue reading
A Strategic Start

A Strategic Start

Dev Diary / 2020-07-16

Game Director Brenda Romero tells us about what goes into the early-game strategy of a game of Empire of Sin.

Continue reading
This is Romero Games

This is Romero Games

Dev Diary / 2019-11-08

A bootlegger could not hope for a better location or a better crew of people.

Continue reading
Why Brenda Romero needed to make Empire of Sin

Why Brenda Romero needed to make Empire of Sin

Dev Diary / 2019-11-08

During E3, you may have seen some of the headlines about the game, that I’ve wanted to make it for over 20 years, and it’s all true.

Continue reading